Summary
Experience programming visible and non-visible game features and systems. Strong foundation in data structures, algorithms, game design and object-oriented programming. Passion for creating games. Excellent communication, collaboration, and adaptability skills.
Education
Bachelor’s of Applied Science in Digital Animation and Game Design
Ferris State University - Grand Rapids, MI

Fall 2014 - Spring 2017 Semesters
Work Experience
Conference Associate
Game Developer's Conference - San Francisco, MI
March 2017
Volunteer


- Fostered positive experiences for attendees.
- Assisted with office duties and scanning badges.
- Provided meaningful feedback to improve 
conference.

Co-op, Technical Curriculum
Steelcase, Inc. - Grand Rapids, MI
May 2016 - December 2016
Internship
- Developed Kentwood Plant tour app using ActionScript 3.
- Developed plugins for 3DS Max using MAXScript.
- Completed optional Designing for Nomads.

Skills
Programming Languages
- C++
- ActionScript 3
- Java
- XML
- MAXScript
Computer Science
- Object-Oriented Design
- Algorithm Analysis
- Linear Algebra
- Data Structures
- Discrete Systems
Design Patterns
- Entity-Component Systems
- State
- Factory
- Singleton
- Model-View-Controller
Accomplishments
Digital Animation and Game Design Scholarship
Ferris State University - Grand Rapids, MI
Winter 2016, Fall 2016 Semesters
Best Game (Honorable Mention)
Ferris State University - Grand Rapids, MI
Spring 2016 Semesters
Dean's List
Ferris State University - Grand Rapids, MI
Fall 2014 - Fall 2017 Semesters